TUTORING WITH TRAINING WHEELS

©1999 Ann Coffeen Turner
www.mnemonicpictures.com
www.homestead.com/trainingwheels
Sample Picture Letters from the Mnemonic Picture Game
©1999 Ann Turner
MNEMONIC PICTURE GAME
FOR MEMORIZING LETTER-SOUNDS
SPEEDS UP MEMORIZING AND MAKES IT FUN
Memorizing which letter goes with which sound is
    difficult for many children, especially dyslexics.
    When key words are built into the shapes of the
    letters, the alphabet makes sense. Children learn their       letter sounds quickly when they play these games.
Young children, beginners, late bloomers,
    dyslexics, and children with ADD enjoy playing
    these games with their tutor or parent.
Teaching phonics with picture mnemonics has
    been supported by research, but this technique
    is often ignored in favor of rote memorization.
PICTURE PACKETS FOR PHONEMIC AWARENESS
A hands-on way to learn how to put sounds together.
Make three-letter words out of movable letters.
Matching colors on the back win.
Ready-made packets. The grown-up and the child don't
    have to hunt for letters and words.
Only a few letters to choose from in each packet.
Avoid retrieval problems with miniature picture-letters.
This auditory-to-visual approach helps children with
    blending, sequencing, retrieval, and listening problems.
21 packets with five three-letter words in each.
SPELLING WITH CLUES FOR DYSLEXICS - ALL AGES
This approach is much easier for dyslexics than sounding out
    and out-of-the-air spelling.
Age-neutral format.
Hundreds of one-syllable phonetic words in five categories.
Especially useful for learning consonant-blend words.
A tutor or home schooler can improve blending, sequencing,
    and auditory discrimination with these spelling pages.
Dyslexics with retrieval problems can zero in on the letters
   quickly, then kick away the training wheels and spell
   without needing the clues.
Spelling makes sense when students can SEE the letters in
    their beginning, middle, and ending  positions.
      THE TRADING GAMES - SYLLABICATION 
For any child who needs to decode longer words.
152 syllable games.
In four levels - grade 2 through grade 5.
Takes the boredom out of detached syllables.
Dividing Pages for learning the rules.
Winning based on luck and strategy, not decoding skill.   
  COLOR-CODED VOWELS - ONLY 13 COLORS
Teaching phonics isn't enough. Children need a way to figure out
    those words that can't be sounded out.
No need for "look-and-guess" sight words. The colors translate
    the "crazy" spellings and speed up memorization.
The colors are easy to memorize because they make sense. For
    example, elephants are gray, and so is short "e."
These games make it easy to pronounce the vowels in each word.
    Children can sound their way into their sight words, even the
    ones with irregular spellings.
Vowel pack and fish games for ear training and automaticity.
The words switch easily to black before the child starts a book.
Used successfully with beginners and dyslexics for more than forty
    five years.
NINE RETOLD TALES
Grades 2 to 4. Time-tested classics in an age-neutral format.
Eventful stories for dyslexics who need a controlled reading vocabulary
     (controlled by number) but are bored with beginnner books.
Stories that are usually told with longer words and smaller print.
Large print and double spacing to foster fluency.
The vocabulary for each book can be prepared by using the Color Coded word games.


                                       .
TAPES AND RULES
Ear-training and spelling rules for tutors, home-schooling
    parents, and older pupils. Audio-tape and charts.
$35.00. I have to charge for this one.
©1999 Ann Turner
©1999 Ann Turner
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TRANSITION PACKETS AND SPELLING CARDS
Combines the color code with the packets approach.
Packets of letter-cards that help beginners make the transition
    from three-letter words to varied vowel spellings.
Packets and spelling cards. The packets have movable letters
    in ready-made packets.
A sample spelling packet is on the left.
Systematically sound out high-priority "sight words."
Color-coded vowels and the beginning-middle-end
    format make decoding easier for dyslexic beginners.
A tutor or home schooler can use these materials with any
    reading program.
67 packets            
©1999 Ann Turner

Ann Turner
211 Mountainside Road
Mendham, NJ 07945
973-543-6782

Free teaching materials and games for tutors and parents.
Innovative use of pictures, colors, games, and memory tricks
that make the teaching and learning process more fun.

These are hands-on materials, not computer games.
Print and cut out the games from e-mail attachments.

Thorough manuals and e-mail support.

Why am I doing this? I've been tutoring beginners, dyslexics, and late bloomers for fifty years. What am I saving it for?


Order by e-mailing me at harann52@yahoo.com
Click the blue circles for more information.
MULTIPLICATION PICTURE RHYMES
For the hard-to-memorize 6, 7, and 8 tables.
Combine rhymes with mnemonic pictures.
8 and 8 dropped sticks on the floor,
So 8 times 8 is 64.
The numbers have their own personalities.
8 means well, 6 is lazy, and 7 is always helpful.
Only 15 cards to memorize.
Includes 3 x 3 , 3 x 4, and 4 x 4 but no 2, 5, 9.
10, or 11 tables. Fewer cards are
easier to memorize.

6 asked 8 for one more plate.
So 6 times 8 is 48.
6 asked 7 to pour the stew.
So 6 times 7 is 42.
Questions? Write to
ti-
9
bu-    1
-ny   9
stum-
   8
d
m
s.
t
ow
oo
n